Grand Space Opera 3D Entry: Adam Benton


#21

They both have good chances! personaly Ill go with a combination of both… try it :smiley:

How you can see the attack through the opened gate of a mothership. example you have the mothership on top the ship comming out of mothership and being attacked at the same time :slight_smile:

What you think :smiley:


#22

Just trying out some alternatives along the lines of the second set of concepts…


#23

Taht looks really cool. You could make a platform in front of the camere, so we have a clear view of the people. That could add quite some emotion I think


#24

real nice start Adam :thumbsup:

oh and of those last 3 I’d say the second gets my vote


#25

Wow, these concepts are amazing! I think I also like the 2nd image of the last three the best. I also like the volumetric lights on the third image though…:thumbsup:


#26

Hey thanks people! - I think I am going to run with this, but I want to get the sense of scale way up from what it is now - more playing to come before I get down to the serious stuff (modeling) :smiley:


#27

wow your last 2 images are really interesting… very promising… congrats Kromekat !
jdd


#28

Your last concepts are really interesting and you might be on to something here. A grander scale would be cool :slight_smile:

/Anders


#29

Yep, those last ones for ‘the arrival’ (which also could simply be turned into ‘the departure’ if you’re so inclined) seem very promising. Keep grinding those polys :wip:


#30

Awesome sketches…
:eek:

Can u point me to a place where I can learn how to color like that?

I would be in your debt.


#31

all your concepts look great. your latest kinda has a matrix feel to it for some reason

good luck


#32

Yet more thanks guys! :slight_smile:

I have decided to really up the scale now!! - I had been toying with the space colony/cylinder habitat as another option (always has been a favourite theme in sc–fi for me!) and since I like the idea of the cylinder motership, the ideas will merge and this is going to become a travelling colony (with landscape!) arriving at it’s destination world after a journey of centuries! :smiley:

superlayer - thanks! - I am not sure what you mean when you say ‘color like that’ !?
These are 3D sketches - quickly modeled forms (in Cinema 4D) that I have used a tiled texture map on, and a couple of coloured lights to help decide on feel and tonal composition. I don’t know if that clarifies any!?


#33

Rama ?? (and now a space filler :hmm: )


#34

? - don’t like that idea? - sure, there was Rama, Eon, the guild ships in Dune, that strange cylinder in Star Trek : The Voyage Home; and then in science fact, there have been many concepts for space colonies based in cylinders, so it’s not wholely original (is that possible?) but I am not trying to recreate any of these - I simply want to make the scale of the cylinder more vast, and if we are to assume that beings have inhabited this place for any amount of time (other than in cryosleep) then it’s fair to assume they’d want/need a habitat to exist in, and to maintain them and other species on the trip!? - this could truly be an ark in the biblical sense, but lets face it, to carry that many species, it would need to be huge!

Anybody have any thoughts to help out here?


#35

The ark theme is of course common in Sci-fi as well as other genres. I wouldn’t see it as a problem here, rather an archetypical source of inspiration - - - hell, even Douglas Adams had a great interpretation of the whole ark thing in HHGTTG… Just make it your own civilisation and exodus, and you’ll be fine.


#36

I don’t think the cylinder will be a problem as it’s a quite natural shape for life in space (like the earth cut in half and seen from an isometric view). It can hold gravity as well as allow for various habitats along its surface. It has been done before, of course, but frankly I have yet to see a truly original vision of a sci-fi scene or construction, with the Borg cube as an exception (there’s no friction in space, yet we insist on constructing spaceships with very areodynamical shapes).

/Anders


#37

Yeah I think it’s workable - at the end of the day, it’s a concept that has been discussed and described in literature a few times, but I have yet to see it illustrated convincingly, apart from a few great paintings from the NASA concepts, which I ‘think’ Syd Mead himself may have done some of at some point?!?
I am not sure that I will pull it off, but it’s a challenge afterall, and if I don’t, I can always take a step back to this smaller concept! :slight_smile:

I agree about the aerodynamics too Anders!


#38

Between the concept sketches of the giant spaceship overhead and the interior of the spaceship with the crowds of people - definitely go with the second. It’s much more distinctive and has more of a sense of wonder. The image of the ship overhead has the same potential in the abstract, but I think it’s a concept that’s been used often enough to desensitize people.

The crowds of people remind me of one of my favourite SF artists, John Harris. There’s very little of his work available on the web, but here’s one link in case you don’t know him:

http://images.budplant.com/products/full/4625.jpg


#39

I’ll second Teapot-7’s suggestion. The concept is good and with a great environment (cityscape) in the foreground and a HUGE ship with massive details overhead (also slightly in the haze due to the viewing distance) it would become epic.


#40

Thanks guys - although you are talking at cross purposes! :smiley: - ARGHH! - which one!?

Teapot-7 - I agree - this IS the direction I am going in, but with additional scale and an extension of plot and a foreground character of which I will post my modeling progress later…

Basically - A non [deep] space fairing civilisation (not unlike our own) has been rescued from their dying world by a higher intelligence; a race of (familiar in our folklore) ancient beings who can travel at speeds beyond light. These beings have intervened, nurtured, and witnessed the events of many civilisations over many tens of thousands of years, indeed, they may even have seeded many of them. Despite their technology and speed, it would still take many years to reach inhabitable planets, and suitable habitats would naturally be constructed for the duration of the trip to transport the civilisations, their crops, plants and other species from their world.

In the scene I am going to portray (based on the existing concept), the rescued civilisation will either be arriving at their new home world, or boarding the vast ‘ark’ mothershp on the beginning of their long trip. The world in either case will be seen through the open end of the cylinder.

I just cant quite decide which plot to take - it doesn’t effect the image too much other than whether the planet looks like it’s in decay. or a healthy virgin globe! :slight_smile:

If there is time, and I am aloud to do both !?!? - I will also have a go at the orbiting ship and city :slight_smile: