Grand Space Opera 2D Entry: Vinícius de Sá Menezes


#31

I like this, a little too angled for me, maybe kick it back to the left about 15 degerees?


#32

It’s looking good BT. Not much to comment on since this is stil pretty early on, but I would say I think the ship, or escape pod, or whatever that is in the water should be tilted more. That would make it look like it’s sinking a bit rather than just hovering on top of the water. It would also make the pose of the girl more interesting.


#33

Great colorscheme!!!More,more :bounce:

http://www.cgtalk.com/showthread.php?t=184953


#34

It would be nice to see her hair blowing in the same direction that the ships are going. It would look like the air is comming from tha passing planes. I like the new changes.


#35

Hi, All my encouragements for your GSO, original the with dimensions
tilted one of your visual to follow
Good road


#36

Wow:eek: what a feedback!
Tranchefeux, BlueEyeLizard, OKMER, Blackarts, V_Shane,MrD, Tommy Lee, Squibbit…thank you guys! Your replys are really helpful, and gimme stregth to go on! thx!:bounce:

About the pic, I’m not happy…it’s time to try another things…before is to late…


#37

Compositions studies…well. Some feedback its gonna be great in that stage!:wink:


#38

The pivotal moment thingy’s missing, but your style’s great and I’d like to see every one of these finished :smiley:


#39

hello

i believe your very first concept has the most potential for a dramatic image, but unless you find a believable ‘reason’ behind this pan-galactic gang war, you will be missing the pivotal thingy:)

keep to this concept plz,it;s risky but it;s very original


#40

hey guys!

giza-di and coCoKNIght: I know about the pivot thing… my idea is show (in the back of this compositions) the destruction of base (or ship) that represents battle’s end. One of the gang is defeated…(girl’s gang)…what you think?
sorry for poor english

thx a lot guys!


#41

Okey, that sounds cool, but anyway, I’m impatient to see more! :scream:


#42

Yo, I like compostions 1 and 3 really much. I think I might even like 1 better. ANd do the destruction thingy in the bg :stuck_out_tongue: Really, cool concepts. GJ m8, and keep it comming. You still have a lot of time, but get going, we want MORE, MORE i tell ya.


#43

i like your style dude the after the battle concept is classic and very cool. good job on the sketches too youre doin great. the only thing id suggest is alittle more red in the green in the reflectins and sky keep it up ill be watchin


#44

Have to second that!:wip: :wip: :wip:


#45

from your comp study , no, 1,4,5 is my favourite , if you continue with the very fist sketch , I think no 5 is great, just my 2 cents…


#46

Real nice set of sketches - I think I favor 3 and 5. I like the depth of space you get and the swirl of action.


#47

It is so hard to keep up with everyone. this is great stuff. i am really partiasl to gang warfare type stuff. very cool. I prefer comp 3. Lots of depth. did not like the extreme angle before. keep it going. . .


#48

Dudes, great feedback!
Thanks!! I really aprecciate! My favorite is number 3 and 5…but i wanna think in some compositions…well .lets work

thx guys!:thumbsup:


#49

hi great sketches

I like number 3 :thumbsup:


#50

3 or the one you colored, 5 is great but in that sketch she looks like she’s just gonna find another fighter and continue to fight… remember that pivotal thingy? :slight_smile: Battle is lost, the only thing she can do now is enjoy the show and look to the exploding base.