Russell Collins has entered the Grand Space Opera 2D.
Latest Update: Coloring WIP: ummm, can you say “roadblock”?

So, I’m not exactly healthy right now after 3 liters of mountain Dew, my brain, awake though it may be, is rebelling vigorously against me by shuttering all the bright ideas I had for rich details I could add to this image. I’ve tried to see how it looks with more dramatic lighting (wherein I can skip plunking in rigorous details everywhere).
I realize that I’m not a designer of cool machinery by nature. I’m a fan of the old school chunky style for its simplicity (not in the Apple sense of the term but in the Atari sense of the term). You’ll notice toggle switches on the console right next to a holographic image (anachronistic, perhaps?). Basically, I’m a character dude, not a rigorously detailed environment dude and so I’m stuck ONCE AGAIN.
I’m hoping some of you can help me out by giving me just the prod I need to keep from losing all my mountain-dew-induced momentum.



I will post new work soon though so if anyone among the crickets is looking, you’ll have more too see.




