The next step after I put the rough guidelines will be to define the shapes (just the way I’ve done with the early character design) and put the base colors with not a lot of volume for the moment. That way, if I want to change the shape, it will be much faster than if I would have to work with the distraction of taking care in the same time the volume.
I haven’t set the final lighting and contrast still, but I wanted to find a way to detach the silhouette from the background. To do this, I use the yellow lights on the ground, which provide me a little highlight that will surround part of the characters. They’ll be more recognisable that way.