Grand Space Opera 2D Entry: Marlon Kromodikoro


#61

some cool characters you have here…:thumbsup:


#62

hi, very nice concepts. You seem to effortlessly make your charcters feel futuristic. be interesting to see what you do with them…


#63

I planned to do more concepts, but I couldn’t find the time. And I had this image of a hangar stuck in my head for a while now with people running around, preparing a ship. Trying to get ready to answer a sudden attack by the enemy…
I did a quick sketch. The people in it are a bit static, but that is going to change.

Next I will finally start the coloring WIP.
The title is just a temp thing.


#64

oooo…I like this Marlon! You could really get a good feel for the rushing and anxiety with the poses of the people. Keep going! Can’t wait to see it finished!

-Robin


#65

2 more ideas and quick sketches…
I like the bottom one the most. Think I’ll work that one out.
I have to make a decision now… man, I love deadlines! (2,5 weeks is a generous deadline tho…:wink:


#66

I think you are making a good choice with the bottom one, the hangar sketch looked very cool and promising, but maybe wasn’t “grand” enough…

it looks a bit difficult to go into that cockpit, isn’t it? the ship is too high or the footbridge (is that the word?) is too low… the pose looks a bit “uncomfortable” to me… just a stupid detail:hmm:
btw, what’s the guy in the upper image doing? hiding? that’s something not very heroic :smiley:

I love the tilted view, good luck with it and the deadline!


#67

Yeah, the footbridge is a bit too low and the perspective is not right :wink:
I’ll fix that while painting.

The story that I’ll try to depict is that the Fenris have found a way (cracked the security code…) to penetrate the energyshield that surrounds and protects the hangar and the astroid(s). Using methods that are still unknown today :slight_smile: they manage to mount a surprise attack on the capital astroid. Causing mayhem especially on the fighterhangars.
Pilots scramble and try to take off with the remaining fighters.
Foreground: Pilot mounting cockpit
Middleground: Huge explosions and enemy fighters strafing
Background: Main enemy force, planet Fenris, fighters penetrating shield

Oh, and that guy in the first pic. He’s just nailed to the ground… not the bravest of the flock :smiley:


#68

the last image is definetly the best idea so far. Is this the whole extent of the image though? Because i could see you making a huge battlefield with a spectacular view of all thats going on…
i would imagine this scene being in the upper right hand corner(right in the viewers “eye”) and the battle raging on below…you have a great deal of talent and i know you’ll be able to pull it off

ps: Not to sound rude but how is your family? Did everything turn out ok?


#69

I agree with Ajay with a twist. What if you flipped the image horizontal and then added more of the scene on the right to give it a left to right read.


#70

First steps into coloring and getting the main elements in place.
Yep I flipped the canvas. Don’t know if I’ll keep it, think I’ll decide later in the proces.
Thanks for the comments!

Ajay, we’re fine, thank you for asking. If I can’t finish this in time that’s because I’m running around changing diapers :slight_smile:


#71

Nice colors! As usual, you’re showing great artistry.
I also like the bottom composition the best…
and am a little embarassed to admit that I thought the mis-sized ship (however you might put it) added a nice touch of anxiety and hurry to the scene… oh well:rolleyes:


#72

Octothreat thanks for the kind words!

Little update.
You can click the image to get a bigger view…


#73

Next, rough colors for the pilot and finalize the design of the craft. Not sure about the nose…
I want to add some nose art on the craft later on.


#74

im so glad to hear about ur family doing well…hope it stays that way!

as for teh current pose of the pilot…is he leaving or entering the plane? And what happened to the original fallin/hiding?

i think the ship to the right was the right choice…it simply looks right to the eye


#75

She’s entering the plane… :slight_smile:
This is going to be the heroic version of the pilot.
Think I’m going to add a mechanic (halfway the ladder, pointing, looking scared…)

[size=2]I’m also considering to expand the canvas, create more space on the left.
I’ve decided I want a closer view of the enemy crafts flying by.

Thanks Ajay.
[/size]


#76

I think I’m happy with the ships design.
Not too hightech and sleak, just like a 50-ies MIG fighter.
The pilot is looking at the enemy fighters passing by, comming from behind her after they caused the explosion, turning for a second run…

Ideas for a mascot to be painted on her ship’s nose are welcome :slight_smile:
No naked women, 'cos the pilot is a woman. And no, no naked men either… :smiley:


#77

Minor updates… I probably should lock myself up so I can finish this in time.


#78

Further work on the pilot and ship.

… what day is it?..


#79

Ah, what the heck, here’s a close up :slight_smile:


#80

It’s difficult as I have found myself to stick to one style of the smooth clean look and feel. However it’s seems like you have carry out that consistency very well. I see you have fliped your image around a few times. Undecided? If the pilot and the spacecraft is the main focus of your frame work I would suggestion to flip it around so the main elements sits on the left. Usually the eyes pick thing up from either the center or left much more quickly. In this case I think its better to have you image sitting on the left. Take for instant as if we were to read a book, we automatic move our eyes to the left at first point. Nicely coming along, keep up it.