LOL, dang you noticed! I was having sopme real problems with the positioning of her and the way she was holding the gun… I didn’t even know what the gun was going to look like til last night
so anyway I got carried away with the costume and the gun and thought I could get away with saying the arm was behind it… and errrrr… nah! the gun actually looks wrong. I think It’s going to have to drop down slightly, what she’s holding it with, just doesn’t feel right. It’s too hevay. that’ll make it easier I thi to work out where her right hand is. It’s either going to be holding it from underneath, but I’m also considering whether she could be giving extra support on the top structuere…
Grand Space Opera 2D Entry: John Picton
Looking good there mate, love the scorpion fighter ( very you ) have you thought about a retractable tail so it lays behind the ship in normal flight and comes out only in attack mode, or maybe look at having the tail under the main body of the ship wrapped under and pointing out the front…
not sure which race the ships belong to you may be able to add some clues to the costumes of your main characters, a piece of technology ie communication device or jewellry which has similar charactaristics to the ship design may link them…
anyway just wanted to say well done looking food there…
Looking good, I like the idea, double check your proportions on the girl. The one arm that she has looks too small. Torso looks a bit long too (or ad length to the legs. People are extramly hard for me to render and paint. Good Luck!
Sorry another thought… You could put her second arm holding the gun as well, kinda like a rifle or somthing (sorry I don’t know guns very well) Have the second arm and hand comming up and holding towards the center of the gun somwhere.
Hey there blue eyed lizard, thanks for the support and also your comments about proportions on the girl, the arm is possibly a little short, but that’s cos I’ve had a bit of a problem with foreshortening. In order to be able to hold the gun, she’s got to have her arm sticking out slightly… so yeah it needs a bit of work.
My feeling as to how she’s holding the gun with the other arm, is definitely from underneath - If you think about the M41a pulse rifle in “Aliens”, it’s going to be held in a similar way. though not from waist height.
as for the legs, well my references earlier to 7 of 9 do imply that she should have legs that probably stretch to her neck
so I’ll look into that and see if it feels right
but thanks again for your comments and support - some very nice work on yours by the way.
good luck too
I thought I’d do another p[utting together of the elements so far, just to see how it’s going on… obviouly the girl needs to have the gun’s/her arm’s angle adjusted so she can be firing at the gryphon…and I’ve got to do some adjusting of planetry colours to make them not so obtrusive - possibly give them atmosphere haze… and then then the gryphon needs colour, another wing, his rider’s possibly a bit too small, and his sheild needs enhancement. I’ve still ot even thought about what the dogfight battle will look like yet… and I’ve still got to decide where to crop the final image, cos the omnipresent alien is too… obvious.
can I get an extension on my deadline pleeeease
OK, now I’m not so sure… the omnipresent alien is a little more siolid in this version. Am I getting caught up in the drawing rather than in what he represents? The idea was that he was going to be a ghostly presence watching over the whole unfolding drama… but there’s no real point if you can’t actually see him… is there? aaaargh. whaddya reckon guys?
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