I was wondering if this should have been put in as a final colouring milestone? Ah, I’m still working on it so I’ll stick with the WIP status. It’s pretty saturated, that’s for sure, but at this point I’m kind of enjoying it so I’ll let it stay for now.
So this is where the sheer usefulness of having worked out my values first really shows. It’s taken me about half an hour to throw some colour round and I’m liking it already! Basically my approach was to use a number of layers (only temporarily, mind) to stack up a number of gradients set to ‘color’ mode. First off I dragged one from where the sun is brightest, top left, diagonally down to the bottom right. That gives a nice falloff of the saturation as the pic generally gets darker. Then I dragged a gradient from the bottom straight to the top, giving it a warm earthy orange, to simulate the way color intensity fades in atmospheric haze. Next, a blueish colour was dragged on in an opposite direction to the sunlight layer. This was then gently erased with a big soft brush in the areas which weren’t in shadow. I think I then put a deep red layer on top and gave it about 10% opacity, just to tie everything together a bit. Lots of slight adjustments followed on each layer, bit of this, bit of that, some green on the ship exhausts and we’re there!
I’ve not finished on the colouring stage though. I want to introduce some subtle variations to break up the orange a bit, I also need to work out where other sources of light, however faint, may be. Oh, and that horizon, which I’m guessing lies almost at the topmost point of the ship, not ideal. Maybe I’ll just repress it for now.
Anyway, the colour is pleasing me big and it’s pleasing me as a thumbnail. Like values, it’s important to get the major components right first before getting fiddly with it. I plan to get this sorted and then leave myself with long enough to work the details to my heart’s content.
Cheers for looking!