Grand Space Opera 2D Entry: Cliff Cramp


#21

looks good, i think maybe if you had a weapon on the ship charging and pointed at the people, and the ickle people are running away it would add a more "assault"y feeling to it, instead of them just kinda standing there watching their city be destroyed ¬_¬


#22

The people are just there for scale right now. :thumbsup:


#23

oh, ok
missed that bit ¬_¬

but put them like that anyway, cause if you still have them there, it will keep the sense of scale… but add more drama


#24

A little more work on the background. I’ll try and get to the action and all the ships soon.


#25

Hi Sideache,

I am digging your classical speilberg-like take on the ship design. I was going to comment on the figures, but noticed the previous posts have already done so. I might tilt the camera either up or down a bit, just to get some nice perspective happening with the buildings - I feel you can push the drama in this area.


#26

Thanks Daryl - good suggestion. The background isn’t done, but it’s far enough along that I’ll start adding the action and developing the movement in the foreground people.


#27

I’m just starting to bring in more action into the image and commotion in the foreground. It still needs works.


#28

I just like to say it’s coming on well and think it looks great aspeically with the ship designs, I just like to know, what going to be in the far back ground?


#29

Coming along very nicely, I like the scene and colors a lot. I honestly think you need to work on the onlookers though- despite the raging battle, there seems to be absolutely no sense of panic, or even apprehension; its as if they’re watching a show.


#30

Ya, that foreground area is the sticky-wicky right now. It all still needs a lot of work,with the foreground needing the most. That’s going to be the key to the whole illustration. Thanks gang.


#31

Just another update. It still needs work. I plan on doing a few more versions.


#32

maybe you can have those people attacked , and add some dead bodies to the scene :slight_smile:


#33

Hey, I really like the people in the foreground on this last pass- they look like they are just now cutting and running, like it wasn’t real to them until the attacking ship got that close. Fantastic work!


#34

Yeaa man! That’s what i’m talkin’ about!


#35

that’s coming along really nicely! i love how you did the city’s buildings! keep on trucking! :stuck_out_tongue:


#36

wow, nice entry sofar man, i really like the scene setup and the building allyway kind of thing, how long did it take you to paint that so far?


#37

I really like the way you painted frightened crowd : that’s brilliant. (i like the rest of the pict too)
Maybe it would add more depth if you light the big ship a little, suggesting an atmosphere between it and little ships flying away from it.
Good scene, very lively !

My space opera


#38

Yeah it is looking good! Looking forward to more :slight_smile:


#39

Looking good! Very John Berkey! :wink:

I think you should boost the color a bit. Try adding some orange/red to the explosions to give them some more power. I would also advice you to think about the way the image is composed - i think the background is superb with a very nice perspective and all, but the at the great window there’s a very distinct gap between forground and background. I would try bridging that gap with either something sticking out into the space, or by painting something like a ship crashing through the glass. You get the point. :wink:

Looking forward to seeing the final thing!!


#40

Thanks gang for the nice words. It still needs work, though I think it’s starting to get there.