Grand Space Opera 2D Entry: Branko Bistrovic


#70

yeah… that’s just not going to happen… looks like a mother from the fifties…


#71

Expanding on the one from before, but he still looks as though he is balding, and also as though it’s simply just hair… I don’t want simply hair!!!


#72

Interesting… has alot of rhythm. I’m worried it’ll compete with the ships though… ooo got an idea… Will have to implement it later, Mwaahahahaha.

-rasdasa


#73

Thank Hillart, it’s great to hear that, especially now that I’ve started on it.
Mwahaha! And, thanks again Kirt for the smack in the face.

-rasdasa


#74

Here are some definitions of the body.


#75

The face included… I think I’m going to shift the position of the arm. It’s not sitting well with me.


#76

As the subject line states. I’ll add some lips, and see what i can make of it.


#77

I’m not sure… kind of hard to see if it too much. I’ll play with the colors a bit.


#78

Well, this is the final work for tonight. I’m almost where I was with the other pose/concept. Tomorrow I’ll throw in the ships/individuals, and hope for the best.


#79

okay, here is a starting feel. Wanted somthing a little organic but still indutrial…


#80

Nice feeling, a little klunky though and too organic.


#81

I think I’ll go with something along these lines. Some organic feel, but still industrial. the balance will work well for me once i tilt it.

-rasdasa


#82

I’m tilting the ship, make it seem like it’s caving into the gaping mouth.


#83

Give it more of a silhouete look.


#84

Some backlighting. ROUGH… ROUGH backlighting.


#85

Played with the Layer: HardLight.


#86

Testing out the boundries… if there really are any.


#87

Backing it up. Full canvas, but no body.
Amd trying to give a sort of essence feel behin the deity. Maybe I’ll make him a little tranclucent so that the red gasseous vapours show through.


#88

Added the filler for the body. Keeping it dark, so that the higlights are that much more impactual…SHWWAAAM!


#89

and then erased out of it. These aren’t really the highlights, more the moulding for the piece… not sure about the brightness of it…