Well, at least for me, one of my problems I solved myself.
As for my plants flying off the ground, I finally found that there is a setting for such things, which actually now I use all the time to determine how much embedded I want objects to be, like rocks and trees and whatever, which works really well.
As for the effect of the tower poles sticking up and strobing, I have found the exact same thing and it works from one frame to the next, back and forth, and this is BEFORE I send a sequence of images to compile into an animation.
I can scroll through the frames and see that on one frame the dead tree plant off in the distance on a hill is tall, and the next frames it’s cut short while the next after that it’s back to tall again and it keeps doing this untill you either get too far away or closer up.
So, that still is a problem and like he said, it’s a verticle thing, as this doesn’t happen for sideways items.
…md 
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