I want to develop a renderer, i want to write a game engine, i want to make maya plugin,
so …What is the best computer graphics books for me ?
you can think that i’m good at basic math (i’m a student), i haved read some computer graphics books like directx 9, opengl,…, the classic “computer graphics”. But i think this is not enough for me because new computer graphics algorithms are not covered much in that books, what i want now is computer graphics algorithm books. I tried search and find that the book “realtime rendering” is good, but it seem for game development only. Can you tell me some other books about … ray tracing (advanced, a complete reference), global illumination, radiosity…
I wish to make a power renderer (like mental ray … :sad: ) but i cannot because i cannot take a course, go to an university, one thing i can do is … buy book.
Thank you
going to buy some books , help !
chuong
#1
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