Goblin banker


#1

Hey Everybody,

I have been a silent forum member for quite a while now but I thought it is about time I started posting. So here we go…
For quite a while now I have an image in my head that I want to create in 3D. I started with the main character witch will be a Goblin banker. I blocked in the first form and here it is:

I will upload some clay renders and different views later on.
Would love to hear what you think and maybe have some C&C for me.
I have used only Zbrush so far.

Also recorded the first part of the sculpting process. But totally forgot to put it back on so part 2 is lost :frowning:

http://youtu.be/uh0IJZQfdf8

Thanks,


#2

Hey…i think the modelling looks good so far…looking forward for the next update;)


#3

Blocked out the main idea I have for the Goblin scene. I am posting a new update on the Goblin later on.


#4

Didnt have much time today to work on my Goblin but here is a little update


#5

Looks great! Is this inspired by the ones in harry potter?


#6

Thank you and at first didn’t noticed the resemblance but indeed the goblins from HP kept a place in my head and the comp I was thinking on resemblance a shot from the movie a bit with he headmaster Goblin.


#7

Think I got a bit carried away with the modelling of the vault for the background image. But was fun to make


#8

You can never have too much detail. Nice Job.


#9

Thanks Phil,

Working on some props for the Goblin scene. What do you think to cliché or…


#10

Looking back at your blocked out layout I don’t think the quill pen and a skull work with the elaborate safe that you modeled. I would use a fountain pen and a brass lamp or get rid of the safe – it all depends on the era you want this set in.


#11

That is very good point you got there! Thanks


#12

Nice work so far.


#13

I did a quick redesign of the Goblin. Made him more goblin like :slight_smile:


#14

I kinda liked the first one, but the second version works too! Older, more experienced banker will look better, I think. Keep adding details on the environment and this will turn out a very good piece.


#15

Looking great man, really seams to be going in a nice direction. Cant wait to see more. Btw, what z material is that, looks nice.


#16

Thanks :d

@Sk3D it is called: LBrownClay… I think it is standard in Zbrush.

Finally had some more time to work on the little fellow started with the clothes.


#17

A little update on the Goblin. Sorting out some proportions and clothes for him C&C always welcome!


#18

I like where this is going!


#19

Thanks :stuck_out_tongue:

Finally had some time to work on the Goblin again:


#20

I know goblins don’t have human proportions but I can’t help feeling his head is nevertheless just a bit too big. I think a good general rule of thumb is to have the face just a bit bigger than the character’s outstretched hand.

Hoggle from Labyrinth has nice proportions. Maybe use him as a guide.