I am trying to get started with GLSL shaders in Maya. I loaded the glslShader.so. I created a plane, and assigned a new shader of type GLSLShader. In the attribute editor, when I try to point at the provided example shaders, I can not load them. Maya gives this error:
// GLSLShader1SG //
// Created shader GLSLShader and assigned to the selected objects. //
setAttr -type “string” GLSLShader1.shader “/usr/autodesk/maya2016/presets/GLSL/examples/Brix.ogsfx”;
// Error: Error Loading Effect file “/usr/autodesk/maya2016/presets/GLSL/examples/Brix.ogsfx” //
Can anyone help?