Hi Ienrdna,
Yes thank you for pointing this out. I guess I missed out Mudbox, would of been good to include. Nevertheless the [i]others [/i]option was included for precisely that, including any other application not mentioned. Didn't mean to give any application more preference than others. Unfortunately I can't make any ammendments to the questionnaire without loosing the gathered results, so for all those Mudbox users out there, my apologies! Promise to include it in future questionnaires. I can understand how difficult it is to choose one renderer over another when you are well experienced in many and use several for different tasks. So [i]overall favourite[/i] seemed focused enough and the next two questions are slightly more specific.
As for Ray Tracing, yes you are totally right! Most present day global illumination algorythms are based on ray tracing. I simply wanted to leave room for any open source or self implemented algorythm labelled as ray tracing, refering to [i]pure ray tracing [/i]and renderers like mental ray with algorythm labelled as ray tracing. But perhaps this might cause confusion. We shall find out through the results...
I very much appreciate your comments and suggestions, there is certainly room for future improvement in this questionnaire yet some of the results have already some clear inclinations amongst those answering.
To all of you who have submitted yourself to the questionnaire, Thankyou so much!! I will post some results once reached a sufficient number of answers. The response has been great and although the last question poses too many factors to sum up and define under one general circumstance it is only intended for those willing to extend their thoughts on the matter at hand and therefore it is not compulsory. Having said that, thankyou to those of you who had a go at answering.