great work jonas, as always!
Thx for producing such awesome images 
Gladiator, Jonas Thornqvist (3D)
Wow, thats a lot of posts… Thanks everyone!
I wont have time to answer all questions now, I did however promise some wires and here they are. Nothing special about them, I like to keep my meshes nice, clean and uniform, however Im not a topology slave so Im sure you people can find some things to improve! I’d already decided to do some re wireing in some places after doing some quick posing and facial deformation.
I saw someone asking how long this took to do. Hard to say since I started from an old (very old) model, in the end I think that actually slowed me down but I have worked an avarage of maybe 4-5 hours a day after work for the last two weeks. so 5 times 14 hours I suppose. Most time is spent on finding the design, modelling is rather quick but the shading and texturing takes some time.
I didn’t decide on the final composition until last friday but once that is done lighting and rendering is rather quick.
I’ll write more later!
Thanks,
Jonas
http://forums.cgsociety.org/attachment.php?attachmentid=81886&stc=1
http://forums.cgsociety.org/attachment.php?attachmentid=81887&stc=1
wow, what a great piece, it really looks like the character has a story to tell…
he looks kinda sad, like his race is fighting a long losing battle…
It’s all in his eyes, really beautiful work…
party on dude
very impresive work man,rendering and texturing are awesome.Congrats and 5 stars for you!
i have to say the ambient lighting in this is just fantastic gives it a peaceful feeling and colourwise helps carry the main characters…v strong image…v impressed…![]()
Ho-LEE!!! Okay, I’m about ready to just put down my graphics tablet and walk to the nearest CG school… I’ve GOT to learn how to do things as amazing as that, and teaching myself just ain’t cuttin’ it!
Or, he’s sad of the fact that he is forced into this battle and has to kill his best friend.
Ooooooh, don’t get me started… 
