Get the model's shape after removing the biped


Hi friends,

Suppose we animate a model with character studio biped. Deleting the cs biped will deform the model’s shape… So, my question is: Is there some way to keep/conserve the model’s shape after deleting biped? (I mean only to keep the actual shape, no animation)
Thanks in advance


Collapse the mesh before you delete the biped.


Thanks for the simple and efficient solution, Yourworstnightmare.


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