George rig 1.0 released


#1

I am not sure where rigs should be posted so I guess the animation forum is the closest one.

                 George Rig is a cartoon character rig     with all features that animator would expect, including but not limited to:
                 - switchable FK & IK limbs;
                 - FK & IK torso;
                 - squash & stretch;
                 - advanced foot setup;
                 - detail facial rig;
                 - switchers GUI;
                 - etc.
   
   [b]Download the rig + guide + bonuses (zip file) [here](http://rapidshare.com/files/265414113/George_Rig_1.3.zip)[/b][b].
  
  Download only the rig [here](http://rapidshare.com/files/265416097/George_1.3.blend).
  
  Download only the guide [here](http://rapidshare.com/files/265415756/George_Rig_Guide.pdf)[/b]                                                            [b].
  [/b]               
                 Application to run the rig is Blender ([www.blender.org](http://www.blender.org/)).  Blender is cool 3d open source application so feel free to download it.

I’d love to hear your feedback.

JiriH

         EDIT:
         There is new  version of the George rig 1.2. 
         Main enhancements:
         - new stretchy IK system (much better for FK - IK switching)
         - bending bones work correctly in stretched positions
         - nicer IK torso bones shapes as requested by users
         - many other "under-the-hood" tweaks ...
    
    EDIT:
    There is new version of the George rig 1.3
    - solved flipping of the spine, the shoulders and the neck when the rig was rotated upside down (180 degrees) - yes, some animators would like to animate ceiling walkcycles :-)
     - enhanced parenting/multiple spaces  switching  constraints of the eyes target, neck and head
     - some minor tweaks
                 
                 [img]http://img16.imageshack.us/img16/3316/rig.png[/img][img]http://img18.imageshack.us/img18/4706/rig2.png[/img][img]http://img31.imageshack.us/img31/2444/rig4.png[/img]

#2

Updated version George rig 1.2 was just released. See first post.
I am really looking forward to comments from animators (I believe Blender is not in Black list of CGSociety members :-)))


#3

Great job !


#4

thank you really amazing


#5

Thank you mates, really looking forward to your animations :slight_smile:


#6

There is new version of the rig George rig 1.3

Details in a first post. Thank to all animators for reporting issues.


#7

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.