Hi there,
I’ve a simple Pflow setup, emitting from an icon and using shape instance from a group of animated objects.
Now I’d like to add a second pflow to emit child particles from the first Pflow setup. I’m stuck :-/
Trying a position object in the second pflow doesn’t work as I can’t pick a pflow emitter as an emitter object, and a Mesher doesn’t work either.
Spawn works only if the main pflow particles are moving across the time (with a speed or any force), but not in this case where my meshes in the shape instance are already animated.
