I’m posting to head off a possible problem at the past, one that the animators are having now.
Just reading it seems that none of us assigned to texturing have the software (Maya) needed to contribute. I figure that the others had the same reaction I did and just said, “Oh well, guess I’ll just opt out.” Here’s what I suggest, I still want to do this but figured I couldn’t. How about I just create the UV map images that would be used and let someone else actually map them. I just don’t want to do a bunch of work that isn’t going to be used.
Let’s do a head count now. Other than those who have posted actual samples (woodyradica Rens Heeren), has anyone worked on this part at all. Honestly, I have done nothing, 0, nada.
I’ll start now.