Hi there!
There is now a deadline up here- you have to decide what you want to do with the textures by the 15th (wed.)
So far, the ideas I like are–
THE ROOMS:
[ul]
[li]I love the idea of having concrete walls, mildewed and sort of yucky. V. unwelcoming. The extent to which you guys want to make it unwelcoming may well depend on how much time you have. If anyone wants, I can toss in my oar with PS and see what will come up. Something like the pic Kirt posted.[/li][li]As for the orange room- I can’t really see it having much texture, I think the main focus of this room will be a GI/Radiosity glow. We should pick out ONE standard color for Orange- something like X. We need to be careful with the textures, because EVERYTHING in that room will be orange- we need to be able to differentiate easily and not rely too much on lighting/shadows for that.[/li][/ul]
BLOCKS:
[ul]
[li]For Orange block, I like the idea of a soft playdo/putty look- silly putty is a bit too specular for my taste. [/li][li]For the Greys- A CLAY texture would be amazing. Good idea, Velk![/li][/ul]SPHERES:
[ul]
[li]Orange spheres out of the same material as Orange.[/li][/ul]Just tossing in my 2 euro cent worth… you guys are doing a great job so far.
Do we want to go procedural, or do you guys have enough time on your hands to push this a little further?