Yeah I understand what you mean. What makes traditional animation so interesting and alive is that its exaggerated and so well staged. Not only does their dialogue speak , but also their actions expressions and body language do also…
Thats why I built this rig to show traditional properties can exist in a 3d world . I havent recieved much feedback on it thats for sure, either its that bad or that good.
I’ve started a collaboration group where I’ll be posting my work but if anyone’s interested, also be a good place to propose any good project ideas. Anyone here is more than welcome to join. The focus is 10-30sec animations to get warmed up working in a group. We sure need some talent from here on there. It hasnt really taken off yet. So far the majority of people are lurkers, and few local spys from my area. But there have been a few that joined who really expressed an interest.
http://groups.yahoo.com/group/cgToonsGroup/