Three totally unrelated issues I’m having, so hopefully at least one has a simple answer.
First of all, the biggest annoyance: I’ll often see black vertical lines flickering on the screen as I highlight vertices in any mode. I’ve got a Radeon 9200 video card, which I’m pretty sure has something to do with it, since when I was using Wings a year or so ago I don’t remember seeing this happen. I’m going to try messing with video settings, but if anyone else has some advice, fire away.
Second, I’m a really picky sort of guy and I haven’t managed to find a good way to rotate or scale objects around any point other than the center of the object. Any sort of pivot points I can use? I made the mistake of modelling the head and body of a character in to different directions, and rotating the head into place while still keeping it lined up with the right plane of symmetry was a bit awkward.
And third, I recently read in a different thread that holding ALT while in tweak mode lets you move selections relative to their normals instead of the camera, a feature I was wishing I had lately. BUT I’m still keeping my old habits and using the Maya camera controls, where ALT is used for camera movement instead. It seems like a silly problem, but there it is.
Anyway, hopefully this will get me some much needed information. Just five minutes of reading this forum gave me a few new insights into the workings of Wings, so I’ve got high hopes.

