General question: vd. Audenaeren


#1

In your demo reel you show the flattened textures while I think in your thread you stated that you use z-brush. If you do your textures like this how does ZB fit into your work flow?

Greetings Kanga


#2

I haven’t tried exporting from Z yet but from what I know,you can Export to Z(no unwrapping yet) assign Z’s AUVtiles,paint it,re-export,apply on your model and unwrap it iusing another channel for the color map(one that’s flattened and easily paintable with PS)


#3

That would be great for retouching the texture I guess.


#4

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