General question: vd. Audenaeren


In your demo reel you show the flattened textures while I think in your thread you stated that you use z-brush. If you do your textures like this how does ZB fit into your work flow?

Greetings Kanga


I haven’t tried exporting from Z yet but from what I know,you can Export to Z(no unwrapping yet) assign Z’s AUVtiles,paint it,re-export,apply on your model and unwrap it iusing another channel for the color map(one that’s flattened and easily paintable with PS)


That would be great for retouching the texture I guess.


This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.