Thought I would contribut with something I found very anoying with the new gizmo in max 5.
To be able to scale two axises the same amount at the same time. Like one did in max 4.2 with the help of the gizmos litle handle in the top right.
Customize->preferences->gizmos->check the Unifrom 2-axis scaling box.
This took me about a week to find. so thought I would help those who missed it.
My materials in max5 are a bit weird… when I have made an opasity animation they still reflect light… if I don’t go into the track view add a visulisation track and make the objekt completie inviseble with the help of that… I thought that when one makes an objekt with 0 in opasity it shouldn’t reflect light, or anything else for that mather… any one that can tell me why it still reflects light? In the F1 help there is a ref to this matter but it doesn’t tell me how to make it “not light reflective”