Andrew here from GarageFarm.NET Academy.
The recent year was surprising and tough for everybody. But it also triggered many changes like moving from working at the office to remote work. It also affected the CG industry.
In our team, we wondered if it is possible to put together a team of artists from different parts of the world and work on a common project only via the internet. Wondering is not enough, so we decided to do it.
As a subject, we have chosen exterior visualization. Exactly a holiday cabin, to not make the whole thing too complicated. We will try to simulate a real-world scenario where a client is giving us his design and project brief and we need to deliver great visualization.
Here is our team:
Jarosław ‘DJ’ – Blender| modelling the landscape, art direction | Poland
Marco – Blender, Substance | modelling, animation, project management | Philippines
Tomas – 3ds Max + Corona | putting together the scene, rendering | Poland
Amiel – Substance | texturing | Philippines
Michał ‘Andrew’ – 3ds Max + V-Ray | designing the cabin, ‘the customer’ role, modelling | Poland
We started with assigning Andrew the role of an architect giving us the job since he has experience in this matter.
Since Marco lead the team of modellers for our 3dBee.it assets store project, his role will be to keep everything in check and make sure we don’t miss the deadline or get lost in an overabundance of ideas. He will also create additional assets like fire or birds.
DJ has experience in interior design and visualization and very good communication skills so he will have the last word when it comes to the final effect. He will also choose the location for the cabin and prepare the terrain.
Amiel is an expert in Substance (you can check his tutorials at our GarageFarm.NET Academy YT channel) so he takes on himself creating the most difficult materials and overlooking the project from that angle.
Finally, Tomas will put together a visualization in 3ds Max and Corona.
Based on this project we will release a series of videotutorials. We want to also put together a video from our video meetings. I’m not sure if the material will be interesting enough to publish, but we will try.
Different members of the team work in different software. Since recently Blender exploded with lots of improvements and features there is a discussion going on whether it can be a legit archvis tool. We will have an opportunity to check this out. There will be problems with moving the data between different software so it’s even better We also live in different time zones, (Philippines and Poland) so we will be able to check if you can put together an international team online and create such a project.
Here is the design we got from the ‘architect.’ I know that it has some design and construction flaws (like the corner), but it is good enough as an input material.
Also, we got a list of materials used
And a ‘brief’ or rather a description of the design idea and a list of important design features which need to be emphasized and sold in the visualization.
Holiday cabin for a couple with 2 kids
Buyers are 30+ years old
No fixed location. Possible to assembly on a location chosen by the buyer
Function for kids:
Sandbox function as a part of the terrace
2-level bed for kids
Glass corner with a big view from beds.
Safe terrace (for kids)
A place for installing a sandbox, or a little swimming pool
Part of the terrace is under a roof ( you can grill regardless of weather)
I need all the functions to be visible in the main shot. Other shots can just add more information about the cabin design.
The cabin is going to be installed in a location chosen by the buyer, so the exact location used in the visualization is the choice of the artists’ team.
Black zinc, black wood, black steel (optionally brighter wood).
Double glass sheet window panes.
Concrete feet foundation.
Small architecture (surrounding): gravel car park place
For now, DJ found a location (I will add more info on the next post) and put together mood boards as a source of inspiration.
I will soon post here the progress of the project. I hope for your critique and comments!