Ok,
I got a problem with my scene. Here is my latest render:

If you’ll notice, the building is smooth. But I have textures and bump maps on them. The same goes to the fawcettes. Here are the two shaders that I am using:
The wall:

And the fawcettes:

I checked the model’s normals. They are all good. Checked render stats - looks good to me. So why when I render the entire image I get smooth walls with no textures and bumps on them ? The render itself was with mental ray, but also a different render with photons & FG didn’t get/showed any details on the walls.
Any idea ? ? ? :sad: