Hi everyone, I hav e a goal to become a 3D modeller in game industry, one month ago I completed my 3dsMax beginner corse, now I think how much does it worth to expand my skills in 3dsMax(up to intermediate or to advanced also)
The problem is that in my country only 3dsMax is widely used as 3D program, but I hope to immigrate from it one day and find myself in game industry(after building successfull career ofcorse).
But which modeling tool is dominant in game: maya or Max
My tutor told me to stick with Max, but as far as I see, the majority of artists use Maya for character modeling in games.
Therefore I hope you will give me precise answers