Those of us on macs can’t view your video – can you change the codec to DivX or Mpeg or something more universal?
I think from that standpoint you’ve been successful. The original Hwoarang does, now that I think about it, look Japanese.
I think that the lack of “Hwoarang” factor people are talking about comes down to three things:
- Hair. Hwoarang in the game has more of a dragonball kind of thing going for him. Your version’s hair seems shorter and more up than back.
- Musculature and facial fullness. Your character is a lot skinnier and this is most apparent in his face. The distance between his cheekbones is also a lot smaller than the original. However, changing these things could negate your efforts to give him a different kind of face, and his size is more normal than the original. I like it the way it is.
- Prettiness. Hwoarang is a pretty boy, while yours looks more natural, more … I dunno, masculine? I don’t know if you want to change that, either.
You know I clicked on the image because I thought he was a character from the FF7: Advent Children movie. ^-^ But I like what you’ve done and I hope you show us what becomes of this model in the future.
Incidentally, I agree that the arms are a bit strange. Shape-wise they’re perfectly toned, but the shading in your color map makes them look wildly toned. If you take the shading down, smooth out the coloring, I think people will like the arms better.