this is a good. one. the gauntlet has been thrown, and I´m willing to pick it up, for the first time in a challenge.
My concept is for a postnuclear third person shooter. Originally a friend and I thought about a mod for Fallout Tactics, but never found the time. The setting is a Scandinavia in winter time, but in a Fallout fashion, with rusty blasters and old muskets side by side. I made a concept for a robot and started modelling a highres version of it, but never finished, so I’m going to have a go at a lowpoly verison looking something like this.
>>>Edit030712:
The game is as I said a 3rd person shooter/slasher set in a postnuclear Scandinavia, with a collapsed technology, using muskets alongside with blaster and energy weapons, fighting mutated humans and animals.
My character is Compis 16.12, designed for the single purpose to work with someone in the northern parts of Sweden were the inhabitants tend to get lonely and suicidal. The Compis program was invented to add companions to the grumpy and introvert lumber workers to decrease the number of suicides.
After the nuclear war alot of robots was forgotten and drifted around in the countryside without objectives. So is compis 16.12, looking for someone to cher up with some hot coffe, a pad on the shoulder and some great companionship.


Animation: spin presentation (DIVX5.05 9.5MB (the gi pass was just for fun, but I did bake a gi pass in to the first diffuse texture, but not all of the layer was used.)











