…update, It’s been tweakety tweakety tweak! Thanks for making my lunch time go so quick!
Really getting into it, there’s a lot o’ good stuff happenin here.
Gonna start mapping soon, my favourite bit!
Okse
…update, It’s been tweakety tweakety tweak! Thanks for making my lunch time go so quick!
Really getting into it, there’s a lot o’ good stuff happenin here.
Gonna start mapping soon, my favourite bit!
Okse
Yo Okse,
Looking better.
I’m still suffering the after effects from those bharji’s!
Those were the days though…Black Grape on the stereo, Will talking a load of bol… anyway I’d better get back to work.
We’ll have to get together sometime soon.
Cheers
Jon
Mapping the little guy at the moment, so I’ve worked over one of the original sketches to see what colours would work.
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Okse
Well here a little more WIP, I’ve mapped him and now I’m texturing the little fellow using Adobe Photoshop, It’s Making my lunch time go quicker, heres how it’s going:
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MY SITE
Okse
Looking great so far, ![]()
my only crit is the colour scheme, I know he’s a ninja, but the character and feeling that the character implies in your origional picture sujest a kids icon :hmm: , and for that i’d expect primary colours, maybe even a hint of colour like the eyes bright red might be enough.
dont hold me to this its just the image ive got in my head, he would really fit into a sonic type universe.
P.S what happened to the tail :surprised
Cheers baaah888, glad you like it, I was kind of thinking he’d be a kind of cutesy character within a kind stealth ‘em up, I think mixing the two genres is kind o’ fun and something I’d like to play about with. Imagine Mario in a quake world, or a quake guy in a marioesque universe, that’d be funny!
Thanks for your comments though, as for the tail I just ditched it, didn’t think it added anything to the character.
Okse
ahh ok cool,
“stealthy killer cartoon monkey slays family form shadows”
i really like this character, so one more little sugestion relating your model to your concept, the eyebrow/forehead doesn’t meet in the concept but does meet in the model, I think the concept idea rocked, i can imagine the little guy doing the “peoples eyebrow” at an unsuspecting baddy,
keep up the good work
Howdy Okse,
This lil fella is looking sweet. A lot better since you’ve introduced the blue into the textures.
Are you going to do some animating with him at some point?
If not could I have a play at doing something with him?
Take it easy bud.
Jon
Jon,
That’d be very cool, As you may know… I’m not the best animator, I’d definately be into you animating him, may be after the challenge has finished we could put a little movie together maybe?
Should be done soon.
Cheers
Okse
Still needs work, and I’m gonna start boning soon, so I can put him in a nice pose.
Any C&C would be cool 
Cheers
Okse
I’ve laid it all out and given the guy a name Ninjargghh! Would like to do more stuff on it, but due to work. I’ve got to crack on with that. Just want to say I’ve really enjoyed doing this and hope I can join in with further challenges.
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Okse
Great layout you have there Okse. I like how you managed to show everything from concept to final model in one very nice and neat package, but it would be nice if it were alot bigger for when you submit it into the challenge site (if you are not planning to already;) )
As for your character, he has loads of personality. I find that I would actully really like to play this character in a game. However, right now, I find that the grey background behind your final model does not enhance or do anything for your model at all. Perhaps a lighter grey, or a colored background could pop him out more and get our attention.
Just want to say I’ve really enjoyed doing this and hope I can join in with further challenges.
That makes two of us. I would love to see more of your work here in future challenges too. keep up the good work!!

Apt many thanks for your comments, makes me wanna come back and have another go.
I’ve posted a bigger image on the CGchallenge but it doesn’t seem to want to update it on the thumbnails section!
But anyone who wants to have a closer look click here
I’ve also came up with a backstory about the game, it’s a bit brief but I’m sure you get the idea 
Banished from his cutesy world, Ninjarrgh, or Flufnik as he was known in his home world is thrown into a Metal Gearesque universe, where he has to retrieve 12 crystals placed in various museums and secure units, using stealth, cunning and jumping on enemies heads to turn them into fruit! He must return these crystals to his home world to get his banishment lifted.
Okse
i really like the character too, although i still think the eye brow should have been modelled rather than textured 
About the CgChallenge site, i noticed that too, it says that my jpg isn’t a jpg
I hope you do join the later challenge’s as this entry was great, I know what you mean about busy tho, im searching busily for a work placement, and getting my portfolio and demo reel ready, (fingers crossed for an interveiw at reflections) I hope to have my character sheet ready tomorrow.
I think white would work as a good background colour, for your character sheet. did you pen in the outline after, cause it looks a little cel shaded. i think it looks really good like that.
cheers… baaah
Cheers for the comments, I forgot about the eyebrow thing you mentioned but got side tracked with other stuff. As for the out lines most people I know use a a cel shading renderer but what I do is make a copy of the mesh, extrude all the polys locally, invert selection delete those polys, then select the mesh again flip the polys then apply a black material to it.Well thats how I do it in max.
Hope your Demo reel comes together and you find a job, you just got to get your foot in the door. Then learn as much as you can.
Crack open a bottle of Newky Brown when you do 
Okse
That image is now too big:p Perhaps something along the lines of 1100 on it’s width. . .
Otherwise, glad to hear you are going to keep coming back. It’s always a pleasure to work along side talented individuals such as yourself. It makes us all want to do better.

Great job!
He looks awesome. Definitely a strong “icon” for a game.
Lots of character crammed into such a little guy!