Game Icons - character - Ivars


#61

this is really great man. keep up the good work. :applause: :applause: :applause:


#62

I can’t see his entire face, maybe increasing the global ambient light a little . . . Otherwise, he’s top notch . . . period.

Can’t wait to this guy finished:beer:


#63

wow !
Even better than i expected !
Very moody, the only thing i don’t dig so much is the “green” shirt!
Fantastic otherwise !


#64

this guy has changed
ALOT for the better im glad you went with the more simpilictic clothes it works so much better


#65

Thanks for your comments.
Apt Pupil : Both pose and lighting are temporary, but thanks for the input.
ckaos@om : I´ll see what I can do with the colorschemes. No changes in this post though…

Here´s a little something, just to show off the skinning and mesh.
Still some untexturesd areas. I´ve done a facial rig also, but that wont be noticable in this shot.

runloop.avi (1,1MB DivX)


#66

This is just amazing :slight_smile: Really nice job on the tail.


#67

what a cool guy is he! … :slight_smile: so nice anim u’ve got.
hey Ivar did you get my last e-mail?


#68

frakke: thanks, glad you liked it.
ila: Sure did:beer: I´ll get back to you right away

I´ll be finishing the textures today, and maybe animate some more… see ya!


#69

I´ve done some modifications on the texture. New coloscheme and some stains and dirt. What do you think? Are these good colors? Does the dirt make it look better or worse?



#70

The dirt makes it look better IMHO, but the textures are still too yellow, also IMHO :slight_smile:


#71

I think the stains make the texture come more to life. But I think the stains on the pants need better placement. They just seem random. They should be in places where the thing wipes it hands, Or spots that get handled a lot, like his pockets and fly for example. Or spots that scrape past dirty objects.


#72

Thank you, both of you.
supervlieg: you´ve got some good points there :slight_smile:
Hellwolve: Your HO is exactly what I asked for :beer:

I just realized I haven´t provided any game-info or background story to my character… I´ll have to do that right away.

also, here´s the latest render:

Okay here´s some info:

The characters name is Igor Bazooka (don´t ask)
And with a name like that you can´t just grow up and become normal.
Being a frequent guest at various mentalinstitutions, you must not only fight off the badies but also your own insanity. Loose it and you´ll be out of control. You´re mission is revenge. You´re fierce, brutal, and quite mad…
The game is a 3rd-person action shooter, set in a near and dirty future.


#73

The Best In The Challenge! :beer: :thumbsup: :love:


#74

The only thing I noticed is that in the concept the eye looks alot better. I like how it is the color is on the bottom in the concept. OTher than that the style is really cool!


#75

ila: Wow, you´re far to kind :blush:
d4rk: You were right. I´ve redone the eyes (even though it wont show in this pic

I call it “the fallen hero” :smiley:

Just playing around now. I have a few minor texture fixes to do, and then I´ll have to come up with a pose for my final shot.


#76

Excellent work in every aspect.
Cheers!


#77

lol, I like that fallen hero :). Your texturing is fantastic!. I wish i could get mine to look that good. ;(


#78

Thanks!

I´m now finished with the model. I´ll just make some renders for my entry now, and I´ll be set.
Here´s a little something:

Animation (removed, I ran out of space :frowning: )


#79

Originally posted by Ivars
[B]Thanks!

I´m now finished with the model. I´ll just make some renders for my entry now, and I´ll be set.
Here´s a little something:

Animation [/B]

HaHa thats simply awesome! what program are you using?


#80

Thank you Mangled Poly.
I´m using MAX 5.1 and characterStudio.