I’ve been following the progress of this one and I’ve just got to big you up and say I am well impressed from the creation of the mesh, the mapping and texturing.
Amazing stuff.
I’ve been following the progress of this one and I’ve just got to big you up and say I am well impressed from the creation of the mesh, the mapping and texturing.
Amazing stuff.
Ooohlala !
Looking good… super nice texture!
i realy want to see his opponent :buttrock:
…maby next challenge?
see you at da bunker…
Hi Ivars. All excellent work. But something is really missing… “mustache” … I mean animal mustache, sensitive hair around the nose. How many polys do you have left? 3 hair on each side would really be cool! … or opacity map it…
I really like the texturing, well and the model of course, but i like the efficent use of the texture maps. im still learning texturing but that looks great:thumbsup:
m@. I completly forgott :argh: And I only have 3 faces left…
I guess I could make it some way, but than I´ll have to redo the physique and that would be a major pain in the ass, and I don´t think I would make it on time :banghead:
Anyway, thanks for the comment 
Thank you all!
S U P E R B !
u don’t need to change a thing.
if u want to put mustache, just delete some faces from the tail.
you will have all my 5 scores
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Thank you!
Yeah that tail is rather heavy.
Here´s a cheesy wire-shaded-texture-turn-kinda-animation 
www.popcom.nu/3d/Cheese.avi (5.4 MB)
just great !! He has character , and both the mesh and the textures are great ! The colors are definetly a lot better aswell !
Did you place the alpha planes for the tail randomly ?
Cheers ! and goodluck !
Just wanted to come in and give you my two thumbs up on a nice job well done.
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Funny guy,nice mesh,nice texture work.Very nice effort.:beer:
thanks.
ckaos@om: That depends on how you see it. There´s really no system in the placement, but I´ve put alot of effort in to it, just trying to give it the right volume.
really have to congratulate on the nice work. he’s a beauty. hope you win, and see you at the voting both tomorrow, perhaps.:applause:
Wow… utterly Amazing.
great concept, great modeling, great texturing, great poses, great animation. You got it all!
I have one question though, how the hell do you get the seams in the texture to get totally invisible. No matter how hard I try I can’t find a single seam in your model. Is it only a lot of hard work in Photoshop or do you have some kind of special secret? :rolleyes: No matter how hard I try I can’t get my seams to disappear.
I usually try matching the UV-seams with actual seams in the texture (ie. the seam along his side) Otherwise it´s just alot of hard work in photoshop 
Great work Ivars! I could tell from the offset that you were going to be my best competitor! Now we’re neck and neck for most votes, only 5 points between us!
Eeek, it’s close!
Good job, by the way, yours has quite a bit of character to it!
Good luck!
