Hey All
I just signed up but have been visiting for a few weeks just doing some general reading.
This might go on a little bit because im crap at explaining!
I dont really understand this field. I was reading a different post about the best things to do to learn some game development stuff. I dont really understand it. I enjoy 3d max when i am at university and mess around with it etc but in order to get anywhere in this field of career it seems i have ALOT to learn. The university i goto does a games technology degree BSc and its 4 years long including a year in the industry. So how is it possible to learn complicated maths, c, c++, open GL and/or DX in effectivly 2 years when it took me about a year of self learning to learn flash 5 actionscript.
Last year i was in first year Multimedia Systems and i had 10, 1 hour lessons in C. Flash is nothing but it did mean i had a little head start with what vars an functions etc were. At the end i was expected to âknowâ C. In effect, have 10 hours worth of french lessons and write a novel. Is that pretty much standard to learn it that quick?
Im not really stupid or inexperienced with computers on windows platforms and i do think i pick things up well but it seems the only way to get anywhere in this field is do several degrees @ once or one after the other!
Do i make any sense here? Another way of putting this, say im a master @ 3dmax and i can pull some amazing photorealistic work off, would i still be on the streets because i dont know C/C++ and high end maths? Or if im amazing @ C++ but dont have a clue about 3d would i be in the same position?
See the reason im writing is because i always liked the thought of making computer games but how many fields are there and what do you need to know for each? If it means learning high end maths, programming and good 3d practise im leaving uni and applying to the local council to be a road sweeper!
If i erased my computer knowledge and started again soley to be good in this area of IT how would you suggest i start? A math book and a pen or just jump into a compiler and start belting stuff out till something works?
Thanks for any input to this dull thread but im interested 
Clarky

