Game character


#1

Hi! all.I created it for on line game.Software is xsi4.0 aftereffect.Welcome comments.


#2

I really like the concept…very strange.
modeling looks very sound, texturing looks good. great job.


#3

Excellent work!!! & beautiful render!
I saw your work in here


#4

Thanks for all comments.My model is very sample in the XSI.I almost depend on texture.
I need more comment to fix my character.Welcome!!!


#5

good work~!!
very nice lighting and render~!!:bounce:


#6

good job`i like it ``

The textuer is perfect~~


#7

Very nice concept and the head is very well done, but I’m not so sure about the neck region. What (I think) is supposed to be a coat looks like it’s actually supposed to be his neck and it just doesn’t look right to me. The head, though is excelently textured. I’m afraid I can’t really give you any comments on your mesh as I would need a real wireframe to do that, but the render looks good and as long as it doesn’t need to be animated then that’s all that matters.

Well done


#8

very impressive work/…


#9

:applause: haha, darn you softimage user, (no offense)


#10

render is good,the model is good except the ears and the neck


#11
  • I like it, but just like the others… I say the neck needs work too.
  • The geometry just to the left and right of the nose looks a little stretched.
  • I like the sky, are those texture maps or particles/procedurals?
  • It is a little dark on my monitor.
  • Wire frames would be nice. :slight_smile:

#12

nice work !


#13

Great textures. Did you use Displacement maps for those wires( or whatever they are)


#14

Greate!!Your textuer is to reach the peak of perfection@@


#15

great job!


#16

well, that’s so fantastic.
rich impressive to me…you really did great lighting and texturing.

anyway, nice job!


#17

awsome work! all that detail


#18

comments? this is totally perfect. All i’ll give you is 5 stars. there you go.


#19

it’s really perfect.


#20

while the final product is really cool…it looks pretty high poly for a game character. how many polys is he with the full body?