Game Art from NTE: Strike and Retrieve *warning big images


#60

really good work ! :bounce:
Congratulations master ! :thumbsup:


#61

so lot of very good cg’s art ! ! welcom to sthe star system , all your work 'll certainly interest lot of people…very impressive shoots , very nice models and textures ! !simply a lot’s of wow !! amazing


#62

great work !!!
5 stars :bounce:


#63

Awesome awesomeness. Youre style kicks ass!


#64

That’s awesome, five stars from me! :thumbsup:


#65

ace james!!


#66

Great work, reminds me of the original, excellent Unreal1 and UT99 artwork, it just has that artistic style to it. Love the jellyfish and the lighting effects on the ships. :slight_smile:

Do you have time to post a rendering of a low rez model + the normal map, without the texture? It would be cool to see the comparision of high rez to low rez + normal map.

Thanks for posting, it’s nice to see how the pros do it.


#67

really nice game models.
I have no crits :slight_smile:


#68

I dont have any to say , Just could say “SUPER COOL” .I can`t bleave they are ral time rendered image .Goodluck man …:thumbsup:


#69

Woahhh…impresive work!!! you work in concep, modeling, texturing …all faces of this wokr are great!!! congratulations!!! :applause: :applause: :applause:


#70

WOW - very impressive. I have nothing to say. 5 stars here!


#71

fantastic!

really prfessional work here, great :thumbsup:
5 stars are too little


#72

OH MY FREAKING GOD!! good stuff man!! …


#73

This is freakin beautiful! Really awesome work, cant find any fault!


#74

wow!!:eek: :eek: :eek: speechless…


#75

hey ur both exellent at map painting and hi-res modeling!~


#76

Excellent work there! Would you be able to describe the methods you used for uv mapping? This is what really interests me! :slight_smile:


#77

:thumbsup: Really good, congratulations with the front page, your work deserves it for the great texture, modelling it has.


#78

Can we download the game? You should link us!


#79

Looking forward to see it in action! :bounce: