Game Art Comp 9: Warthog - Mongol empire


#41

Thanks again Andy! :beer:


#42

Looks bloody nice:)
I think it would be pretty rad if you went in and added some specular to that skin. I imagine hes a little sweaty.


#43

i really like it. Nice work.


#44

Awesome! Are you planning on using normal mapping (not that it needs it, but it might get extra points) So far I’ve got a strong feeling that this will be a tough one to beat.


#45

Dur23: Thanks. Specular and Bump maps are in the planning!

Neil: Thanks :beer:

Fungusmonkey: Thanks :D, No normal maps. But I plan to add a bump map.

Thanks for the replies guys, Makes it much more fun to work on the model.


#46

:open_mouth: Drops dead… That’s the best texture work I’ve seen in the competition thus far! Awsome work supervlieg! Wow, I need to learn howta do that :slight_smile:


#47

Thanks proudclod. I havent had time for an update yet. Im looking to do more work on it thise week.


#48

Be sure to check my guy out… He’s not much, but I’m training… Heck, I know that my entry is not that good, maybe 'cause I’m only 13? :stuck_out_tongue: So please, come to my thread and tutor me, tell me what to add, tell me what to get rid of, tell me what to change :slight_smile: Thanks in advance… I really need someone like you to help me :slight_smile:


#49

Seems like I’m missing this one. Im just a few days short to finish this one. Ill be finishing this one outside the comp. Great entries so far though. Good luck!


#50

Noooooo! (slaps supervlieg with a wet kipper)
It was soooo close too!
Too bad, cos you and kwak were definately 2 of the best in the competition!


#51

Im so sorry :cry:

Ill try to make it up with the final result.


#52

It looked finished to me.:shrug: Oh well, it was looking awesome so far.


#53

Well, the body was mostly textured (not finished though) And all the props were untextured. I just made a start looking into mongol art and mosaics for the armor. I wasnt even beginning rigging. So yeah, mostly unfinished :slight_smile:


#54

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