Thanks for the response! Here’s an update on the texture. It’s WIP obviously so things are bound to be tweaked. I plan to add a little more fur to his face, depending on what looks better. C&C welcome as always.

Thanks for the response! Here’s an update on the texture. It’s WIP obviously so things are bound to be tweaked. I plan to add a little more fur to his face, depending on what looks better. C&C welcome as always.

Wow! Fantastic texture job!
Only crit i have is that his eye looks a bit too bright and white - i would prefer a more animal-like eye with more black and very little white.
Keep it up!
Thanks guys. I appreciate it 
Here’s another little update. Also made the eye more black, less white.
Dammit!!
Another potential winner!!!
Sigh… - im not looking forward to judging these fine pieces of work…
Ace job! Absolutely no crits at all. I love the hooves and the cloth maps.
Fantastic work son.
Im Sure gonna miss your stikfas avatar - i got so used to it…
Looks really good, only crit I would have is that the skin looks a little too leathery like an elephants or rhyno’s skin. But maybe it actually looks like that, I don’t really know.
Keep it up! 
It’s mighty good. I’ve been watching your posts and i must say the compared to what you have made it the past, this is by far a huge leap forward. How did you do from modeling and textureing this, http://www.bolman.nl/index2.html to makeing what I see before me? Whats your secert? and can you post the texture map?
Andy H: Thanks man, good luck with the judging. The stikfas will return! Oh yeah!
Serul: Thanks for the response. The skin of the warthog is quite leathery, but I must say I exaggerated it a bit, It just looked a bit better that way. Im still planning to add a layer of fur on the texture.
funkyrayuk: Thanks, Ill post a texture as soon as I covered most of the model. The texture sheet is like 40 % grey at the moment. I like to post it when everything is filled up.
YerEvilTwin: Thanks for the compliment. No big secret here. The model on that site is probably more than a year old now (probably closer to two years now), and I’ve done a LOT of game art in the meanwhile.
I havent gotten around to updating my site in a long while. So the work there is mostly from my humble beginnings as a 3d artist. That was a high poly model btw, and the emphasis (for me) was more in the model rather than the textures.
Some models I posted here in competitions (game icons and movie icons, dont know the exact names anymore) will show a more gradual progression I think. Another factor is that I never actually allowed myself to work on such a big resolution texture. It allows me to put in a lot more detail compared to my previous work.
At Little Chicken where I work, I have to keep the textures real small to keep the filesize down, because we do a lot of internet 3d games. So I kinda got used to using small textures. Using a texture this big is quite liberating I must say. The texture sheet is now 1500x1500 pixels, so it will be scaled down for the final entry. I have an additional texture sheet at 1024 pixels for the props, this will be scaled down to a 512 texture.
Texture map will be posted, if there’s more to see on it. As I said, right now, It’s about 40% grey.
Filled up most of the grey area’s, so here’s the texture guys (in reduced form)
Note that most of it is subject to change. I just started on the blue shirt, and some area’s are empty all together.
Sweet zombie jesus!
Thats your best model yet!
Everyone else had better start putting in extra effort if they want to pose a threat to this one!
Great work son.
Looks bloody nice:)
I think it would be pretty rad if you went in and added some specular to that skin. I imagine hes a little sweaty.
Awesome! Are you planning on using normal mapping (not that it needs it, but it might get extra points) So far I’ve got a strong feeling that this will be a tough one to beat.
Dur23: Thanks. Specular and Bump maps are in the planning!
Neil: Thanks 
Fungusmonkey: Thanks :D, No normal maps. But I plan to add a bump map.
Thanks for the replies guys, Makes it much more fun to work on the model.
Drops dead… That’s the best texture work I’ve seen in the competition thus far! Awsome work supervlieg! Wow, I need to learn howta do that 
Thanks proudclod. I havent had time for an update yet. Im looking to do more work on it thise week.