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Don’t do environment art for a main challenge. If you give the kind of polycounts and texture sizes you need for an entire environment, you’ll just scare people off. I think it worked well for the mini challenge, because it’s mini, but once you say an entire room, there’s a lot more work thatn people are willing to put in. I say this because when I won the challenge at Polycount, I chose an environment challenge, and we went from 40 contestants to like 4. The traffic on the challenge page died too, so those 4 got hardly any comments, and only 1 actually finished the comp. Learn from my mistake.
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Vehicle, tank, plane, imaginary - sounds like a great idea, I’m not sure if we’ve done that at CGTalk yet, but they’ve had similar at CGChat, and Polycount, and had great turnout at them. If we do imaginary stuff, like crazy Miyazaki inspired stuff. He does a lot of planes that maybe could’ve existed, WWI, WWII styling, but they never did. That appeals to me quite a bit, and I think it would make for a really great comp.
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Modeling ourselves - I’d be interested, but only if we can do stylized versions of ourselves. Otherwise it becomes merely an exercise in accuracy, and not really all that fun.
I’m going to be quite busy in the next little while, as I have been for the past little while, but if it’s a vehicle challenge, I’m just going to have to make the time, there’s no 2 ways about it.


(or one before last?)
or do I speak to soon?