Game Art Comp#9 - Rhinoceros - African/Roman Gladiator


#61

good points andy, i’ll look for a better photo to comp it into. I just wanted to do a shot of him charging somebody.


#62

Yeah - i know what you mean. I think the pose needs to be a bit more dynamic - he kinda looks like hes going to kneel down or something at the mo - exaggerate it some more. I think cos youre comping it onto a photo you are limited by the angle.
Try a shot of him charging towards the camera with photo elements behind him, but make his body take up the majority of the shot - put some saliva or sweat / dust around him to show the power and fury of this thing. He looks kinda docile and calm at the mo. Look at anime / comic books for pose ideas - it works wonders with me!

Dont forget - its a beauty render, so you can photoshop it to your hearts content!


#63

oh wow,
I’m speechless,
Might as well just bend over.


#64

hehe, nice job, Kwak.

Normal mapping is cool.

how about a wrist band on his left arm? :slight_smile:

cheers,

-Hwasup Song


#65

Since there was no real sense of scale in the prior renders, I thought that he was much taller and massive. But now that i see how big the arrow feathers are, he looks smaller in stature. I would scale them down more, that way he appears larger and more menacing.


#66

good point neil, will do. I had always thought of him as being quite huge as well.


#67

that is a very, very nice piece of work. More from wherever that came from, please. :eek:


#68

More…
More…
More…
:drool:

You rock! :buttrock:


#69

I’ll update later today or maybe tomorrow. I’m not overly happy with the model at the moment. I gotta redo a bunch of textures, but I should get it all done by the 5th.

-Kol.


#70

Thats pretty awesome, I havent been on cgtalk for a while and I’m really impressed with how far its come along. You have a very good shot at winning.


#71

I would look at the real rino head and muscular human body more like as a starting point for the design and then push it more towards imaginative originality than just into a plane combination.


#72

:rolleyes:


#73

:applause:

anyway… Kol Glad ya finished it. Looks sweet as usual…

you bastard…


#74

Nice job kol! I’m all excited to try out some low polys for my demo now haha


#75

Hey you really nailed the rigging on this one! good job!


#76

COOL~*

It looks so sweet.

…So, Let me animate~ this big guy!


#77

Great work :thumbsup: , i specially like the rhino skin and the strenght of the character.

Cheers.


#78

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