Game Art Comp 9: Frog - 16th Century Spanish


#1

Took me a while to think of something I wanted to do, but here is my reference :slight_smile:

haven’t thought of a name and history yet though :wink:


#2

hehe… deffinitely want to see this guy 3d… :smiley:
nice concept…


#3

Started modelling today. Very low poly for now (only about 600 tris).


#4

jipes, already at 3000 tri’s :eek:
anyway, some c&c would be nice :shrug:


#5

Can we see a wire? With that grainy texture and the shadows in some areas, it’s really difficult to see where all the polys are going.


#6

here’s the wire
most (too much?) tris are going to the helmet and feet


#7

Hey man, its looking good so far.

I would definitely cut down on the polys in the feet, I don’t think you need that many there. Also you can probably cut down on the iterations in the face - if you push em around a bit you can define more facial features. But yea, other than that its looking pretty nice


#8

Remember, frogs have webbed feet and hands. But good work so far, I think you should do more research into what weapons were used at that time, the spear is a little odd.


#9

Bro you have done well, a very interesting mesh, you gain my attention at least bro!


#10

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