Ok she is at a 2016 polygon count at the moment. I extended the tail alot. think I’ll make it even longer.
I’m making the neck/head look more like the very first sketch i did “topright bust” where the crest extend from the shoulders instead of it coming from the back like in the profile shot. I want her to be able to fold the crest back to normal so it makes more sense and will just look better. I should have that and the hands modeled in my next update.
Overall I think you will like how her back turned out 
as for the outfit, still designing that. I’ll see about getting some sketched up this next week.
For now enjoy this update pic.



I hope at the end of this project that you will get rid of those tris right? I dont think ZB2 likes those
Im sure you knew that already hehe