Another reference shot I made for trying to get the muscles right.

After working on this for two days, here is what I’ve got so far.

I was around 3400 Tris, but I reduced it down to 2998 (Tris, not quads, even though the image still has quads). I’m a little disappointed by the fact that the ammo got reduced to a string of planes, but I may change that yet. As for the muscles, I’m happy with the way they turned out. The head is pretty tiny, but I think I kept it in proportion judging from my reference images. I want to finalize the mesh as soon as I can so I can start UV mapping it. What do you guys think so far?








