Game Art Comp 7: GIR - Invader Zim


#21

Poopinmymouth wrote:

this was a tossup between kman and lekku. both were very close to the characters, but in the end, i think that kman captured a better likeness of the expression.

kmans mesh was clean and well made, and would work well in a cell shaded environment

1st place kman
2nd place lekku
3rd place andy h

Cool, I ran the gambit, this week. I have to agree with the judges on this - Kman’s entry was pretty cool. Pink’s always been pretty cool, and he brought a great representation to the table! AndyH rocked out with Dogtonian, who just reminds me of the Scarlet Pimpernel. I didn’t really expect to be in the running, for this, let alone tie with senior H.


#22

m0og0o wrote:

Though also not familiar with Gir by Lekku, I thought he did one of the greatest jobs of replication. But the Johnny Bravo model to me stood out to be the most exact. While I think Andy’s might have been the cleanest mesh, I don’t believe it actually used its maximum amount of polygons in the most economical way (the choppy edges). nonetheless, I liked them all as well.

Okay, m0og0o wasn’t a judge, but he liked my model, and that’s cool.

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I’d like to thank everyone who gave feedback during the WIP. It really helped me make the model a lot better. I can’t wait until the next one, but our team hits BETA on Tuesday, so I dunno if I can enter. I hope too, though, because this was fun. Especially the waiting for judges to vote. It could be 5 minutes after deadline, and still I hit that refresh button OVER and OVER. Hah hah - it was great to be involved on the other side of the competiiton, this time.


#23

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