Ah cool, I would be up for the actor theme. In a role? I want to make a Donnie Darko.
Game Art Comp #5: FINAL SUBMISSIONS
Runefall may be doing Tank Girl, but I’ll smack anyone unconscious with a dead fish if they’re even thinking of doing Booga! That roo is mine.
Originally posted by happosai311
[B]Since Bentllama asked for this contest to not start right away. I shouldnft go into specific guidelines yet for any of the possible themes. Cause, people shouldnft be starting yet.I will hold off on making the final decision until Bentllama says we are clear to start! [/B]
The challenge following the Alienware challenge is coming up on our heels, that is why I mentioned we may want to hold off, in case any of us folk here that frequent the game art section want to throw in an entry…
…however…
…knowing that a lot of the “official” challenges are not very “game art friendly” I see no problem with us getting started on another “unofficial” game art challenge…so, it is the CG Talk Game Art Communities’ call as to when the next unofficial game art challenge will start…
do people want a tiny breather after the last challenge? or do you want to start right away? please post your thoughts.
ps: I am looking to getting some prizes for the next game art challenge…but am unsure if I can hook that up…I will let you all know soon…
I would prefer to start immediately.
and I really like the actor theme
I think I will make Liv Tyler from LotR!
Well, since I’ve been checking this thread for the past five days, I’d say I’m leaning towards the “yes, yes, now, please oh please, now, give the competition now” area, but if going to be later, that’s cool too, just preferably now.
I too must vote for a break, preferrably for a week or two. Working on the last comp put me behind in some of my classes, so I’d like to get all caught up before I get behind again working on the next one.
I vote for no break.
I also like the actor theme. Lots of possible choices. But I think the line has to drawn at actors, I somehow I think machines/robots do not quite fit in the “make it look like the actor” theme.
I im still very much liking the idea of a fighting game character. And I really like the idea of them all beign a part of the same universe/game.
But then again, the boss room (not level) would seem like a really nice change of things.
I haven’t entered a cgtalk challenge yet, but its not for lack of wanting! Especially after seeing the great models that came out of it this last time around - congrats to all the winners!
Is there any chance of doing a partners/duos challenge? I know on conceptart, they just did a thunderdome challenge where people of more or less comparable skill paired up and faced off on a theme that they chose. They were encouraged to pick something that was outside their territory as well. I’m not suggesting we do exactly that, but some kind of partner challenge could be very cool, and teamwork experience seems like it could never hurt. Here’s some teamwork ideas:
1 - Character and Environment - Pick a game theme (crazy critter, realistic fighting, sports, platformer, space shooter) and 1 person do the 3d models for it and the other person do the environment. I.e. for a space shooter one person would do the space background, with asteroids, etc, and the other person would do the hero ship and a couple enemy ships maybe?
2 - Duets - Each person models one piece of a pair of something. I.e. a crazy-critter style duo (Ratchet and Clank) or maybe matching environments (2 versions of the same city from diff. time periods), something like that.
3 - Social Studies - Each team picks someone from history, and does their own comic-style version of them - e.g. Abraham Lincoln. One person might do like a Vertigo-style super-tall, lanky, and dark Dr. Lincoln, while someone else could do The Emancipator, a buff, ass-kicking Lincoln
nerdy, I know, but it could be fun!
Just some ideas - I think that the individual challenges are great, but partner challenges force you to reach out and coop and communicate, which is VERY valuable! Hope this helped somehow…
Originally posted by Adam Atomic
[B]I haven’t entered a cgtalk challenge yet, but its not for lack of wanting! Especially after seeing the great models that came out of it this last time around - congrats to all the winners!Is there any chance of doing a partners/duos challenge? I know on conceptart, they just did a thunderdome challenge where people of more or less comparable skill paired up and faced off on a theme that they chose. They were encouraged to pick something that was outside their territory as well. I’m not suggesting we do exactly that, but some kind of partner challenge could be very cool, and teamwork experience seems like it could never hurt. Here’s some teamwork ideas:
1 - Character and Environment - Pick a game theme (crazy critter, realistic fighting, sports, platformer, space shooter) and 1 person do the 3d models for it and the other person do the environment. I.e. for a space shooter one person would do the space background, with asteroids, etc, and the other person would do the hero ship and a couple enemy ships maybe?
[/B]
thats what i had in mind for the character and background theme. I’d like to keep it open instead of picking a universe(by doing so you greatly cut the appeal) I mean if someone likes marvel comic universe…i dont think i’ll enter the contest.its just a matter of test.
but i notice some people wanted to do a envorniment theme, so i couple that a character. Its typical in any fighting game to have a character and his specail arena designed to fit his image(i.e. Blanka was in Brazil).Writing a small intro about the character wont hurt. What im saying is im all for teaming up,since some prefer character base modeling while others are stronger in background/prop design.
Its up the winner of the last contest to pick :)hopefully he pick something soon…
i vote for no break! : P
I vote for break. Just like Runefall, I need time to work on my classes…and other projects 
I think a break would be cool. I’d actually like to ENTER the next contest, but we’ll see what happens. GDC is coming up in March, and I might try to make some extra money, so I can fly to San Jose.
I vote for a shorter brake (couple of weeks or so) to get a higher number of contestants.
Those who really need a longer break could just skip this one and get ready for the next one (hope these challenges are here to stay 
As for subject the actor-theme seems like alot of fun.
The boss-room would be a nice change though. But it requires a good set of guidelines.
Lets have a tiny breather of 2 weeks, to allow people to get caught up with school, work, lives, etc. Expect the competition’s theme & guidlines to be announced Monday March 15.
Originally posted by happosai311
Lets have a tiny breather of 2 weeks, to allow people to get caught up with school, work, lives, etc. Expect the competition’s theme & guidlines to be announced Monday March 15.
Yay! Cant wait. Im very curious with what you’ll come up with.
Originally posted by supervlieg
How about a free copy of Halo2 Bent, hehe
Ok, you can expect it in oh… Novemberish. hehe.
Originally posted by Neil
Ok, you can expect it in oh… Novemberish. hehe.
/me rolls his eyes
Since we got a break, if anyone really wants to model (not to be anti-CGTalk) join in the polycount one, its only 2 weeks long and ends on the 14th! How conventient.