freaking cool, def. metal sluq esque to a slight dergree, but with a well developed sense of realism.
i think eveything looks really well done, except for the pilot-
despite what everyone else has been saying i think you should give him a lil more lovin.
it might be just the lighting in the last shots of him, but with the bump map and the specular, he gets kinda muddy.
before you added thses effects there was a defenite contrast between the driver and vehicle that looked really good, but as you have it now, they kind of become one and the same,- maybe try some diff color schemes for the pilot- maybe something more warm? i dunno.
also i HIGHLY recomend using the pilot as your fist normal map exercise. not that im a big expert on the topic:D but you figure he`s really simple in the low poly, and he would be great for a crash course in learning the technology. (from what im reading it really isnt that complex).
keep goin!