GAC#11 - Zombie Napoleon + Mr. Sharpe the man-servant


#10

Holy Shmoly, Brilliant! y only crit would be to increase the volume of the head like you have the hands! thins will shorten him a little and add to his appeal.

could you do a tutorial of your modelling system as i’ve been sloggin away at games 7 years and never been able to work that fast! (i understand clear idea is needed in your head or on paper, but still so much in so few hours…wow!) or easier still point us in the direction of this poly by poly modelling technique, no idea whats it about but presumably it’s like unravelling a wooly jumper, but backwards!

you’re defo onto a winner here.

Col


#11

Im up for that!
Your models are always so clean, with perfectly flowing topology, unlike my slapdash vertex pulled meshes. Enlighten us!


#12

I find the fact you named the sideckick “Mr Sharpe” quite amusing… :wink:


#13

Oustanding!

You did say you’d get around to it. Exceptional modeling as always.


#14

yeah, I guess the head could use some revisions, I originally was trying to stick really closely to a character from Mike Mignola’s ‘Wake the Devil’, but I guess Mignola’s stuff doesn’t translate perfectly into 3d, I’ll revise the head tonight. I’m not trying to necessarily make him look capcomish, maybe more like guilty gear, or darkstalkers - I’m not too familiar with fighting games.

As for a tutorial, I might be able to whip something up, I’ve recorded a few vids of myself modeling (mostly high poly), but I seem to get a bit of stage fright when modeling on video…makes me nervous.

The idea behind Mr. Sharpe, is that he’s some kinda weird little mutant manservant, and when they go into battle, before Napolean can even draw his sword, Mr. Sharpe jumps into action and starts beating the snot out of the badguys, he’s just totally insane, and in order to get him to stop fighting you have to put your hand on his head.

cheers.

-K.


#15

hehe i thought it was related to Bernard Cornwell’s historic/adventure novels (they are set in the times of Napoleon) … it’d be quite an effort to force mr. Sharpe from the novels to help Napoleon :wink:


#16

The modeling is great, speed is just unreal.
Only critic is that your Napolean is probably too tall. A shorter version would have been prefer.
Keep up the good work.


#17

I came onto the cgr alk gaming compition a little while ago- and was unaware of how kick ass you were. All I saw was tons of people eagerly awaiting your work.- I was skeptical to see if you lived up to the hype and all I have to say is GOOD GOD…

Your modeling is rediculios how spot on it is. - so do you model with edges?- you have to tell us.


#18

Ow MY!? hey KWAK great work as usual, just what I expected out ah ya. love the style in this character, the lil side dude is freakin the hell outa me…

keep up the great work :wink:


#19

i get it.
i thought that mr sharp was the tall guy.
anyway great work.


#20

^ me too :smiley:

I was looking at the big buy thinking “…that is Napoleon?” and didnt even notice the little guy next to him.


#21

Any news on this one Kwak?
Is it gonna be put into your immense ‘unfinished’ folder? I hope not - you could be one of the lucky few to actually finish!


#22

I actually painted a normal map for the little sidekick, though I wasn’t especially satisfied with it.

Lately I’ve been focusing all my free time on my batman collab, I can definitely finish this before the deadline, the only thing is, it seems like nobody is gonna finish for the deadline. so…i dunno.

are you gonna finish? If I know other people are gonna try and finish for the deadline, then I’ll definitely finish this piece by the 28th - cause…i like the model.

-K.


#23

Sorry mate - i think im gonna have to bail out. Not enough time to finish, and ive got bad ‘modelers block’ with this one - im stumped for ideas and cant commit myself to work on it much more. Ill probably finish it eventually, maybe without the victorian stuff.
Maybe you should push for completion - you would only up against a few others (if youre lucky!) and i think a Kwak hosted competition could be promising.

Or maybe we can campaign for a deadline extension seeming as few people are ready to submit?


#24
     I agree,

I think that kwak, hosting a competition would be very good

Just don’t forget that we all aren’t speed modelers like some people

[right] -Have a good day, DevilHacker[/right]


#25

wha? why am i hosting a competition?

i’m confused.


#26

KWAK he mean if you comlete your entry and get well deserved first place :wink: I just got a look at Batman, wickkeddO dude

na DH, just a shit load of cool practice…

PS: maybe I could try to learn XSI modeling intime for the next challenge


#27

hanzo, yeah XSI is worth a try, I’m pretty happy with it. Glad you likes my batman.

K, I guess I’ll start texturing this model tonight. 5 days should be more then enough to texture him, maybe i can have him crawling out of the grave or something for the beauty pass…

ugh. i hate texturing.

-K.


#28

KOLBY!

You’re missed in Vancooover eh!

I’m really digging your recent models, and wanted to let you know because I keep forgetting to! Email me sometime old chap!

Nora


#29

(also posted in AndyH’s thread)

I’m up for the extension aswell, I’m getting close to finishing mine but I have yet to start the uvs so an extra 10 ten days and I can guarantee I’ll be entering for the judging stage. I think this challenge has totally died so maybe this could give it a bit of respectability with entries like Andy’s and Kwaks making it in there!?

Also Kwak your character looks Excellent! Your Modelling skills are awesome I really hope you can get this finished, maybe all you need is a few heads to spur you on a bit!