GAC#11 - Dick Turpin - Highwayman


#21

looks very promising. this character have a lot of personality. i’m sure this will be a masterpiece…


#22

Hi All,

Thanks for the encouragment, very much appreciated.
I have a way to go yet with the modelling but now it’s mainly mechanics, i need to add straps and belts to make everything work. i may not add the Gun Dagger, i really want to remove the Ruff under his neck but have kinda comitted to it now, must work on it more.

I’m finding Poly/Geometry managment really tough right now. no idea how u high poly chaps do it, i mean trying to make sure parts deform right and look believable.

Tris To Date: 6764
Time Spent To Date: 19 Hours.

UPDATE:

WIRE:

Cheers,
Col


#23

as i said before, i like it…
only one thing is disturbing me : his thumb. i think, it should be moved little bit down

-squall


#24

fecking ace!
Looking really good - great topology around the clothy areas and the details are really taking shape. I still think you can afford to use more polys overall. Its a generous budget, and it would look great if you could eliminate all of the blocky edges.


#25

:applause: Wow! No crits, I could try to crit, but there is nothing to crit. This is great!


#26

cool updates. i really admire your mesh work. i’d kill to watch your work on a model! looking foward to seeing textures applied :smiley:


#27

i’d use smoothing groups to make that creases on the face harder, would help to make him more menacing.


#28

Awsome concept sketch and model. :applause:

If you really have a maximum of 15,000 tris to play with (and the extra time) you should model Black Bess as well. It would be a shame to demote Turpin from highwayman to footpad!


#29

finish this…please.

it kicks so much ass.


#30

I second that!! I am really impreesed with you work! It has such style, especially this guy, so for everything is just really solid, concept through creation it just look really nice!

Baited breath I guess is the mood!:smiley:

Cheers
-mat


#31

Thanks Chaps,
i will do my best but i’ve let most everything slip, lots of excusses i could use, but none really acceptable, i will try to sort my time managment out and get this done.

Col


#32

Hey Col,

I’m loving this piece! Its brilliant! The presentation is excellent!.. The mesh is solid!
Its good to see a great piece of work from start to finish! lol You’ve totally inspired me I’m off to do some work argh!

later


#33

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