Woops, 15,000 tris (approx 8000 polys)? not sure if i can even dent that, i will try though! (for some reason thought it was 4,000) gonna add that rain coat and Hat also me thinks… 
ninjacore: Tris to date are 2,600 (1550 polys)
dmonk: Posted a wire as an edit to the previous mesh post for you
Andy H: Glad you like the presentation, i’m defo no graphic artist but i liked the old paper.scroll concept. myst get a quill pen as an overlay on one of the corners…
Indeed the poly count is high enough to sculpt the shapes and folds in the clothing, but i do still want clean deformation so i think i’ll rig/skin him up now, then pose him or drop a few anims on and build on that so i can see how it holds.
Thanks all,
Col