GAC#11 - Dick Turpin - Highwayman


#1

Game: Bandits

Character: Dick Turpin

Description:

Story: 1706–39, English robber. After a short and brutal career of horse stealing and general crime he was hanged at York. The fame—or notoriety—that he later achieved derives mainly from W. H. Ainsworth’s romance, Rookwood (1834), which is based upon his life. Turpin’s famous ride from London to York on his mare, Black Bess, is fiction, and his actual exploits were not of a romantic character.

Age: Mid 40s (Older than He actually lived)
Hair: Brown/Grey
Eyes: Blue
Height: 6’4
Weight: 16 st
Fighting style: Stand and Deliver
Weapon: 2 Flintlocks, 1 Knife Pistol, 1 Sword, 2 Daggers
Special : Pistol Volley

I hope to Begin blocking this out at somepoint today.

Main Inspiration:- Brotherhood of the wolf.
Thoughts and comments appreciated.

Col


#2

very cool concept

like his face

good luck for the competition :thumbsup:


#3

Bloody brilliant work! Great concept worthy of a Don bluth or disney film or something!

If this turns out anything like your lion-o or burt, then its gonna be very, very special!

Hope you get it finished!

Where do you work by the way?


#4

I know this will be good. You guys should check out his Lion-O thread.

reat Art work!:applause:


#5

Yes, this will be very spanky. I’m a big fan!I really like your character design. They always have so much mojo.


#6

ditto - really rock solid concept, and if you are going to be fleshing out the costume in the “le pacte” style it can only get cooler, definitely watching this one!


#7

fabulous concept work.

subscribed


#8

Thanks All,

Hope not to disappoint. 5.5 hour update. rendered with Lighttracer, not got an eye for rendering so thought i’d have a mess. still a messy mesh, will be refined and more added to it. (bit Hammerstein meets chap from Galleon, hehe, oh well)


DMonk: ADDED Wires

Thanks
Col


#9

:eek: WOW!

That’s great for only five Hours. Can you post the wire, even though you say it’s messy at the moment?

I think you’ve completely got the translation from 2d to 3d so far.

Now Ihave to sit and stare at my entry nodding my head. I think this entry just stepped the GAC up a notch along with all of the other great models everyone else is contributing.


#10

Great concept and model too.
Looks a bit like if hellboy were a musketeer.


#11

looking great, it has a really mice feel to it, sorry but i dont really have anything to crit. keep it up, im looking forward to more


#12

Looks really great - i think that with 15000 polys available, you can afford to model the baggy folds down his arms, so in which case, the topology should flow flow from the armpit or something. The face looks good so far.
Nicely presented WIPs too!


#13

This is great. i love the concept, at first i thought it was a concept from a disney movie or something. great style. the model looks pretty solid so far. as andy H was saying, you could get away with piling in some interesting details into this. how many polys is this so far out of interest?


#14

Woops, 15,000 tris (approx 8000 polys)? not sure if i can even dent that, i will try though! (for some reason thought it was 4,000) gonna add that rain coat and Hat also me thinks…

ninjacore: Tris to date are 2,600 (1550 polys)

dmonk: Posted a wire as an edit to the previous mesh post for you

Andy H: Glad you like the presentation, i’m defo no graphic artist but i liked the old paper.scroll concept. myst get a quill pen as an overlay on one of the corners…
Indeed the poly count is high enough to sculpt the shapes and folds in the clothing, but i do still want clean deformation so i think i’ll rig/skin him up now, then pose him or drop a few anims on and build on that so i can see how it holds.

Thanks all,
Col


#15

“Tris to date are 2,600 (1550 polys)”

That’s awesome, Thanks for the wires. Your modeling seems extremely efficient. If you add the hat and coat, keep this version as well. It reall y holds up on it’s own.
I think you mesh would hold up well as a high poly model too, with a few adjustments.


#16

Heh cool it s Anthony used to live down the road! just became a member only found all your work last night still inspirational. Dick turpin s cool. In that quick of a time!!??


#17

WOW :eek:
very clean mesh and also faithful to the concept

keep up the good work:love:


#18

looks great man, you’ve really stuck close to the concept.

I can’t wait to see updates.

-K.


#19

WOW is to little word :drool: . Damn You people, how You making that good stuff so fast?? You take some drugs or what. I know I’m rookie but that speed makes me a headake. I’m wordless:cry:


#20

As is, this would make a great UT200X player model.

Definitely my favourite entry. Brilliant.

cheers.