FxWars! Water Balloon! : Jignesh Jariwala


#1

Hi everybody,

I am going to do this one. I might do commision shot (it’s time to do some live action stuff with my handy cam and subject is very nice,interesting and challanging) Or might do freeform entry.

Here is just a very quick test with max reactor cloth(i just used default settings) and softbody dynamics to test ballon tearing effect. I know it’s not that accurate and i can hide that with water coming out from balloon to fool the eye.

link : http://www.jhjariwala.com/balloon_tears.mov


#2

I have added an OBJ Model for the challenge.
Check the main thread for details
-R


#3

Hey Jigu,

So how’s your tests coming on? How did you manage the tearing effect? did you use two seperate meshes? I read somewhere when Max 9 came out that there was a tearing feature in cloth, i’ve look all through the dials and help files but no luck, any ideas?

Good luck :thumbsup:

  • Dave.

#4

hey dave,

yes they are two different meshes. I think i might split the balloon in two parts but before that i am going to shoot some falling balloon footage.


#5

Here is the balloon tearing test without water.(will add water soon.) Though it needs to refine a bit.

Link : http://www.jhjariwala.com/jigu_water_balloontest.avi (divx codec)

I am using reference from gettyimages.com and i want to put the link to reference but right now i am unable to open that site due to slow net.


#6

Looking good jigu, keep it up :slight_smile:


#7

thanks dave! :slight_smile:

i m using water balloon reference from gettyimages this page : Link </a>
Check the #629-96 Clip.

I tweaked the setup a bit. I will post the rendering of it soon. and then i will start working splash part.


#8

Nice work! I assume that last one was an animated alpha map and then a bait-n-switch to the balloon piece? That’s the technique I’m planning on using.


#9

FXWars! Water Balloon! - 2 WEEKS TO GO! (Dateline is November 7th ) Just a heads up
-R


#10

@CaptainBarbosa : Yes that’s the concept idea i am using but i am not using alpha maps but infact geometry is tearing(i.e. getting deleted).

Here is the final entry for WaterBalloon FxWars challange. I created and rendered in max 2008 and i didn't use any plugins.I chose to create slow motion waterballoon explosion shot which supposed to be captured by high speed camera.
Balloon model is by RobertoOrtiz. 

Quicktime ( 107MB) : http://www.jhjariwala.com/jigu_fxwars_balloon.mov
Windows AVI (divx,11 MB) : http://www.jhjariwala.com/jigu_fxwars_balloon.avi
Youtube link : http://www.youtube.com/watch?v=ct-7VW7lAHU


#11

Heads up!

FXWARS Water Balloon!: The voting thread will be posted this FRIDAY…

-R


#12

It is time to talk about the current challenge:
LESSONS LEARNED (Water Balloon): Lets TalK! (link)
Would love to hear your input

-R


#13

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